For today's article, I’ll continue with my series of advice for artists with one of the most important aspects of your creative career, your portfolio.
How do you stand out? What is going to separate you from the pack? Why is that person getting the job and I’m not?
To answer that and help you build stronger communication through your portfolio, I divided this article into 5 points.
01. - Quality control.
This one is probably the most obvious and is pretty much in every article I read on improving your portfolio to make studios want to hire you. Put quality first.
Only showcase your best work, as less is more in this case. Your portfolio should also only contain the work that you’re interested in doing.
I had a staff member of mine completely delete his portfolio as people were only commissioning him and us for work that he didn’t enjoy doing. He ended up removing all pieces from his portfolio and opted to only make the art he wanted to make.
A great and brave decision on his part.
Breakdowns are an underutilized tool in a lot of artists' portfolios.
Being able to demonstrate the mastery of your skillset will do wonders when it goes in front of a lead.
When we look to hire you, we want to make sure that you’re technically versed in what you’re doing and that we’re hiring an expert. Breaking down your process from start to finish is going to help us see that.
03. 3D Viewer Files.
If you provide 3D viewer files of your assets, we can see them under the hood, dissect them, and see how you handle all aspects of your asset’s production.
All this information tells us so much about you and how you handle art creation.
It may seem daunting, but it’s going to happen on the job anyway, so you may as well get used to it.
Don’t be shy to put your work out there. You may receive valuable feedback from other community members.
04. Tutorials, Interviews, and Various Media Content.
If you do 3D tutorials, have been on a podcast, or contributed to other media sources, chances are you are selling yourself as an expert.
Please, please, please send that stuff through. We want to get to know our candidates thoroughly, and so does the team.
An unknown hire is a huge risk, and even the best portfolio and cover letter can't compare to us, seeing how you act naturally in a conversation or a written article.
05. General Advice and Conclusion.
Your portfolio is one of your biggest selling tools.
Make sure when building one that you think heavily about what you want your future to be and do work that propels you towards that goal.
I’ve had to sell myself and other artists to many clients over the years, and all these things have helped me secure the work.
You must think strategically if you’re to last for a long time and create outcomes that benefit you in your career.
I hope this information helps. If you want to ask me further questions, I’m on the Game Art blog Discord, and my company has a community discord if you’d like to get in touch with me or any of our talented team.
Thank you, and have a great day!