Today's post is a bit lighter. After a very long week of hard work, my head couldn't come up with good ideas for an article, so I'm leaving my experiences doing the work for me.
Learning should be accessible for all. This is a rule I've always followed when teaching and studying. Nowadays, it's an easy one to follow, as YouTube is crowded with great free learning resources.
The fact that they provide one of the best platforms for creators to post their content can't be denied. Despite the introduction of some policies that can harm channel owners, the amount of free content on the site never stops growing.
As I mentioned before, my brain is not functioning extremely well, so let's move on to the top five channels I used to become a better artist.
01. Improve your Modeling with Arrimus 3D.
For modeling videos, my go-to guy would be Arrimus 3D. The way he explains his processes in such short videos is what makes it so special.
One day I want to meet him. I've heard his voice so much that my head will probably explode when relating it to a face.
02. Enjoy Watching the Process with 3dEx.
For a more chilled game art video experience, I recommend taking a look at 3dEx.
His pieces are generally stylized, which is a whole different world for me, but watching them will taught me a good basis on color theory, shaping, composition and presentation.
Most of his videos are time-lapses, which make them easy to consume, plus he's showing an amazing artistic progress since he started posting videos.
03. Properly Understand Lighting with Ryan Manning.
If you are like me, you probably love the technical aspect of the level creation process.
Ryan Manning's channel offers a wide variety of tutorials, but the ones I fell in love with were the ones for lighting.
His methods are not only well explained, but the care he takes in making sure you don't miss a single point is what makes his channel great.
04. Learn and Laugh with Ian Hubert.
I love Ian's channel for his humor and great speedy workflows. He is what we can call a hacker.
His Lazy Tutorial series can be taken as a great way to explore new trains of thought for tackling certain aspects of 3D art.
While I wouldn't use any of his models for a game, as they tend to lack the details needed in AAAs, they can be seen as great background/greybox assets to speed up your 3D sketching.
05. Learn some Trickery with Shesez's Boundary Break Series.
This is not exactly a tutorial channel, but its content is extremely valuable for any game artist out there.
Somehow, Shesez is able to show us an out of boundaries view for a good amount of AAA games. The number of hacks and eye-tricking techniques developers use will give you a pretty good idea about what it means to create a well-performing game.
I really enjoy this type of content. This is pure illusion engineering, and it happens way more than we can realize.
I hope these five channels bring you some joy and knowledge like they did for me. If you wish to share yours, I'll be eager to see what has been helpful to others!
Feel free to join our Discord server and drop it in the tutorials channel.
Have a great time creating!